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| Education |
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Ph.D., Computer Science, University of
Maryland, College Park , 2004 M.S., Computer Science, University of Maryland, College Park , 1998 B.S., Computer Science, Bilkent University , Ankara, Turkey, 1996 |
| Teaching (Spring 2013) |
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CSC 551: Design and Analysis of
Algorithms
CSC 281: Design and Analysis of Algorithms Spring 2013 Schedule |
| Research |
| My research interests are in the areas of computational geometry and mesh generation. I have been working on the design, analysis and implementation of geometric data structures and algorithms with applications to computer graphics, in particular, efficient realistic rendering. I am also interested in various issues related to hierarchical simplicial meshes, including pointerless representations, efficient neighbor-finding, different subdivision techniques and quality guarantees associated with them, and level-of-detail modeling. |
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Ray-interpolant Tree (RI-tree) and Efficient Ray-tracing:
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